Learning iPad Programming

Learning iPad Programming walks you through the process of building PhotoWheel (free on the App Store), a photo management and sharing app that leverages every aspect of iOS 5. With PhotoWheel, you can organize your favorite photos into albums, share photos with family and friends, view them on your TV using AirPlay and an Apple TV, and most importantly, gain hands-on experience with building an iPad app. As you build PhotoWheel, you’ll learn how to take advantage of the latest features in iOS 5 and Xcode, including Storyboarding, Automatic Reference Counting (ARC), and iCloud. Best of all, you’ll learn how to extend the boundaries of your app by communicating with web services. If you want to build apps for the iPad, Learning iPad Programmingis the one book to get.As you build PhotoWheel, you’ll learn how to

  • Install and configure Xcode 4.2 on your Mac
  • Master the basics of Objective-C, and learn about memory management with ARC
  • Build a fully functional app that uses Core Data and iCloud for photo sharing and synchronization
  • Use Xcode’s new Storyboard feature to quickly prototype a functional UI, and then extend that UI with code
  • Create multitouch gestures and integrate Core Animation for a unique UI experience
  • Build custom views, and use view controllers to perform custom view transitions
  • Add AirPrint, email, and AirPlay capabilities to your app
  • Apply image filters and effects using Core Image Diagnose and fix bugs with Instruments Prepare your app for submission to the app store

Download the free version of PhotoWheel from the App Store today! Share your photos with friends and upload to iCloud, all while learning how to build the app.

“Great books transcend their subject matter. … This book … takes you from design, to a throwaway prototype, to the Real Deal.”
–From the Foreword by Mark Dalrymple

“This amazing, thorough book takes an interesting approach by working through the design and development of a simple, yet realistic iPad app from start to finish. It is refreshing to see a technical book that explains how and why without inundating you with endless toy examples or throwing you into a sea of mind-numbing details. Particularly amazing is that it does this without assuming a large amount of experience at first. Yet it covers advanced topics at sufficient depth and in a logical order for all developers to get plenty of valuable information and insight. Kirby and Tom know this material and have done a great job of introducing the various frameworks and the reasoning behind how, why, and when you would use them. I highly recommend Learning iPad Programming to anyone interested in developing for this amazing platform.”
Julio Barros, E-String.com

“This is a great introduction to iPad programming with a well-done sample project built throughout. It’s great for beginners as well as those familiar with iPhone development looking to learn the differences in developing for the larger screen.”
Patrick Burleson, Owner, BitBQ LLC (http://bitbq.com)

“Kirby Turner and Tom Harrington’s Learning iPad Programming provides a comprehensive introduction to one of today’s hottest topics. It’s a great read for the aspiring iPad programmer.”
–Robert Clair, Author, Learning Objective-C 2.0

Learning iPad Programming is now my go-to reference when developing apps for the iPad. This book is an absolute treasure trove of useful information and tips for developing on the iPad. While it’s easy to think of the iPad as just a bigger iPhone, there are specific topics that need to be treated differently on the iPad, such as making best use of the larger display. Learning iPad Programming provides an incredible amount of depth on all areas of iPad programming and takes you from design to fully functioning application–which for me is a killer feature of the book. This should be in everyone’s reference library.”
Mike Daley, Author, Learning iOS Game Programming, Cofounder, 71Squared.com

“A truly well-rounded book with something for every iOS developer, be they aspirant or veteran. If you are new to iOS, there is a solid foundation provided in Part I that will walk you through Objective-C, the core Apple frameworks, provisioning profiles, and making the best of Xcode. If you’ve been around the block but want solid insight into iPad programming, Part II has you covered: Rather than just providing canned example code, Kirby and Tom give you real code that incrementally builds and improves a real app. And if you’ve been working with iOS for a while, but would benefit from a walk-through of the plethora of new features that have come our way with iOS 5 and Xcode 4, dive into the chapters on Storyboards, iCloud, and Core Image. Best of all, the book is well-written and conversational, making it a joy to read. This book is stellar.”
Alexis Goldstein, Coauthor, HTML5 & CSS3 for the Real World

Learning iPad Programming is one of the most comprehensive resources on the planet for those developing for Apple’s iPad platform. In addition to coverage of the language, frameworks, and tools, it dives into features new in iOS 5, like Automatic Reference Counting, Storyboarding, and connecting your applications with iCloud. But where this book really shines is in the tutorials and the application you will build as you read through this book. Rather than being a toy that employs only off-the-shelf iOS user interface components from Interface Builder, the PhotoWheel app demonstrates custom view programming and view controller containment, nonstandard gesture/user input handling, and provides insight into how a complex iOS project comprised of multiple subsystems is assembled into a shipping application. In other words, Learning iPad Programming shows how to deal with the challenges you’ll face in real iPad development.”
Erik Price, Senior Software Engineer, Brightcove

“A thoroughly crafted guide for learning and writing iOS applications, from the humble beginnings in Xcode and Interface Builder to creating a full-featured iPad application. There are many books that try to cover the gamut of knowledge required to take a reader from zero to app; Kirby and Tom have actually done it in this book. It is a fun and comprehensive guide to the world of developing apps for Apple’s magical device.”
Rod Strougo, Founder, Prop Group

“The iPad is changing the way we think about and use technology. Learning iPad Programming is one of the most in-depth and well-executed guides to get both new and seasoned developers up to speed on Apple’s exciting new platform.”
Justin Williams, Crew Chief, Second Gear

Table of Contents
Part I: Getting Started
Chapter 2. Getting Started with Xcode
Chapter 3. Getting Started with Interface Builder
Chapter 4. Getting Started with Objective-C
Chapter 5. Getting Started with Cocoa
Chapter 6. Provisioning Your iPad
Chapter 7. App Design

Part II: Building PhotoWheel
Chapter 8. Creating a Master-Detail App
Chapter 9. Using Table Views
Chapter 10. Working with Views
Chapter 11. Using Touch Gestures
Chapter 12. Adding Photos
Chapter 13. Data Persistence
Chapter 14. Storyboarding in Xcode
Chapter 15. Doing More with View Controllers
Chapter 16. Building the Main Screen
Chapter 17. Creating a Photo Browser
Chapter 18. Supporting Device Rotation
Chapter 19. Printing with AirPrint
Chapter 20. Sending Email
Chapter 21. Web Services
Chapter 22. Syncing with iCloud
Chapter 23. Producing a Slideshow with AirPlay
Chapter 24. Visual Effects with Core Image

Part III: The Finishing Touches
Chapter 25. Debugging
Chapter 26. Distributing Your App
Chapter 27. The Final Word

Book Details

  • Paperback: 816 pages
  • Publisher: Addison-Wesley Professional (December 2011)
  • Language: English
  • ISBN-10: 0321750403
  • ISBN-13: 978-0321750402
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2 Responses

  1. whatever says:

    Anyone have the second edition of this book?

  2. whatever says:

    It’s be A Real Good Thing if the second edition were available… :-S

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