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HTML5 Canvas, 2nd Edition 0

HTML5 Canvas, 2nd Edition

Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw,...

JavaScript for PHP Developers 0

JavaScript for PHP Developers

If you want to significantly expand your web development skills beyond PHP, this practical, hands-on book teaches you ECMAScript—the core JavaScript language—from the ground up. You’ll discover some similarities between JavaScript and PHP, such as conditions...

AngularJS 0

AngularJS

Develop smaller, lighter web apps that are simple to create and easy to test, extend, and maintain as they grow. This hands-on guide introduces you to AngularJS, the open source JavaScript framework that uses Model–view–controller (MVC)...

Programming Grails 0

Programming Grails

Dig deeper into Grails architecture and discover how this application framework works its magic. Written by a core developer on the Grails team, this practical guide takes you behind the curtain to reveal the inner workings...

Active Directory, 5th Edition 0

Active Directory, 5th Edition

Organize your network resources by learning how to design, manage, and maintain Active Directory. Updated to cover Windows Server 2012, the fifth edition of this bestselling guide gives you a thorough grounding of Microsoft’s network directory...

Understanding and Using C Pointers 0

Understanding and Using C Pointers

Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access...

Physics for Game Developers, 2nd Edition 0

Physics for Game Developers, 2nd Edition

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used...