Start Here! Learn the Kinect API

Ready to learn Kinect programming? Start Here!™

Learn the fundamentals of programming with the Kinect™ API—and begin building apps that use motion tracking, voice recognition, and more. If you have experience programming with C#—simply start here! This book introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.

Here’s where you start learning Kinect

  • Build an application to display Kinect video on your PC
  • Have Kinect take photographs when it detects movement
  • Draw on a computer screen by moving your finger in the air
  • Track your body gestures and use them to control a program
  • Make a program that understands your speech and talks back to you
  • Play a part in your own augmented reality game
  • Create an “air piano” using Kinect with a MIDI device

Table of Contents
Part I: Getting Started
Chapter 1. An Introduction to Kinect
Chapter 2. Getting Started with Kinect
Chapter 3. Writing Software for Kinect

Part II: Using the Kinect Sensor
Chapter 4. Your First Kinect Application—Video Snapshots
Chapter 5. Moving Pictures
Chapter 6. Fun with the Depth Sensor
Chapter 7. Fun with the Sound Sensor

Part III: Creating Advanced User Interfaces
Chapter 8. Body Tracking with Kinect
Chapter 9. Voice Control with Kinect
Chapter 10. Augmented Reality with Kinect

Part IV: Kinect in the Real World
Chapter 11. Real-World Control with Kinect
Chapter 12. Taking Kinect Further

Book Details

  • Paperback: 272 pages
  • Publisher: Microsoft Press (June  2012)
  • Language: English
  • ISBN-10: 0735663963
  • ISBN-13: 978-0735663961
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