Programming iOS 6, 3rd Edition


Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.

Learn about features introduced with iOS 6, including Objective-C language advances, autosynthesis, autolayout, new view controller rotation rules, unwind segues, state restoration, styled text, and collection views.

  • Learn Objective-C language details and object-oriented programming concepts
  • Understand the anatomy of an Xcode project and all the stages of its lifecycle
  • Grasp key Cocoa concepts such as relationships between classes, receiving events, and model-view-controller architecture
  • Learn how views and layers are managed, drawn, composited, and animated
  • Become familiar with view controllers and their relationships, along with nib and storyboard management
  • Fully explore all basic interface objects such as scroll views, table views, and controls
  • Delve into Cocoa frameworks for sound, video, sensors, maps, and other features
  • Touch on advanced topics such as threading and networking

Table of Contents
Part I: Language
Chapter 1. Just Enough C
Chapter 2. Object-Based Programming
Chapter 3. Objective-C Objects and Messages
Chapter 4. Objective-C Classes
Chapter 5. Objective-C Instances

Part II: IDE
Chapter 6. Anatomy of an Xcode Project
Chapter 7. Nib Management
Chapter 8. Documentation
Chapter 9. Life Cycle of a Project

Part III: Cocoa
Chapter 10. Cocoa Classes
Chapter 11. Cocoa Events
Chapter 12. Accessors and Memory Management
Chapter 13. Data Communication

Part IV: Views
Chapter 14. Views
Chapter 15. Drawing
Chapter 16. Layers
Chapter 17. Animation
Chapter 18. Touches

Part V: Interface
Chapter 19. View Controllers
Chapter 20. Scroll Views
Chapter 21. Table Views and Collection Views
Chapter 22. Popovers and Split Views
Chapter 23. Text
Chapter 24. Web Views
Chapter 25. Controls and Other Views
Chapter 26. Modal Dialogs

Part VI: Some Frameworks
Chapter 27. Audio
Chapter 28. Video
Chapter 29. Music Library
Chapter 30. Photo Library and Image Capture
Chapter 31. Address Book
Chapter 32. Calendar
Chapter 33. Mail and Messages
Chapter 34. Maps
Chapter 35. Sensors

Part VII: Final Topics
Chapter 36. Persistent Storage
Chapter 37. Basic Networking
Chapter 38. Threads
Chapter 39. Undo
Chapter 40. Epilogue

Book Details

  • Paperback: 1000 pages
  • Publisher: O’Reilly Media; 3rd Edition (February 2013)
  • Language: English
  • ISBN-10: 1449365760
  • ISBN-13: 978-1449365769
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