Learning iOS Programming, 3rd Edition

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you’ll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you’re a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book.

You’ll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently. Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4.

  • Discover the advantages of building native iOS apps
  • Get started with Objective-C and the Cocoa Touch frameworks
  • Dive deep into the table view classes for building user interfaces
  • Handle data input, parse XML and JSON documents, and store data on SQLite
  • Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS
  • Build apps that use the Core Location and MapKit frameworks
  • Integrate Apple’s iCloud service into your applications
  • Walk through the process of distributing your polished app to the App Store

Table of Contents
Chapter 1. Why Go Native?
Chapter 2. Becoming a Developer
Chapter 3. Your First iOS App
Chapter 4. Coding in Objective-C
Chapter 5. Table View-Based Applications
Chapter 6. Other View Controllers
Chapter 7. Connecting to the Network
Chapter 8. Handling Data
Chapter 9. Using Sensors
Chapter 10. Geolocation and Mapping
Chapter 11. Introduction to iCloud
Chapter 12. Integrating Your Application
Chapter 13. Distributing Your Application
Chapter 14. Going Further

Book Details

  • Paperback: 430 pages
  • Publisher: O’Reilly Media (March 2012)
  • Language: English
  • ISBN-10: 1449303773
  • ISBN-13: 978-1449303778
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