Programming with the Kinect for Windows Software Development Kit


Create rich experiences for users of Windows 7 and Windows 8 Developer Preview with this pragmatic guide to the Kinect for Windows Software Development Kit (SDK). The author, a developer evangelist for Microsoft, walks you through Kinect sensor technology and the SDK—providing hands-on insights for how to add gesture and posture recognition to your apps. If you’re skilled in C# and Windows Presentation Foundation, you’ll learn how to integrate Kinect in your applications and begin writing UIs and controls that can handle Kinect interaction.

  • This book introduces the Kinect for Windows Software Development Kit to developers looking to enrich applications they build for Windows 7 and later with human motion tracking
  • Teaches developers with core C# and WPF skills how to program gesture and posture recognition in Kinect
  • Describes how to integrate 3D representation on top of a real scene
  • Provides expert insights and code samples to get you up and running

Table of Contents
Part I: Kinect at a glance
Chapter 1. A bit of background
Chapter 2. Who’s there?

Part II: Integrate Kinect in your application
Chapter 3. Displaying Kinect data
Chapter 4. Recording and playing a Kinect session

Part III: Postures and gestures
Chapter 5. Capturing the context
Chapter 6. Algorithmic gestures and postures
Chapter 7. Templated gestures and postures
Chapter 8. Using gestures and postures in an application

Part IV: Creating a user interface for Kinect
Chapter 9. You are the mouse!
Chapter 10. Controls for Kinect
Chapter 11. Creating augmented reality with Kinect

Book Details

  • Paperback: 226 pages
  • Publisher: Microsoft Press (September 2012)
  • Language: English
  • ISBN-10: 0735666814
  • ISBN-13: 978-0735666818
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