Introducing HTML5 Game Development


Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn step-by-step how to create a real 2D game from start to finish. In the process, you’ll use Impact, the JavaScript game framework that works with HTML5’s Canvas element.

Not only will you pick up important tips about game design, you’ll also learn how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.

  • Set up your development environment and discover Impact’s advantages
  • Build a complete game with core logic, collision detection, and player and monster behavior
  • Learn why a game design document is critical before you start building
  • Display and animate game artwork with sprite sheets
  • Add sound effects, background music, and text
  • Create screens to display stats and in-game status
  • Prepare to publish by baking your game files into a single file

Table of Contents
Chapter 1. Introduction To Impact
Chapter 2. Working With Sprites
Chapter 3. Introduction To Game Design
Chapter 4. Building A Game
Chapter 5. Working With Text
Chapter 6. Working With Sound
Chapter 7. Creating Game Screens and HUDs
Chapter 8. Debugging Your Game
Chapter 9. Wrapping Up

Book Details

  • Paperback: 120 pages
  • Publisher: O’Reilly Media (February 2012)
  • Language: English
  • ISBN-10: 1449315178
  • ISBN-13: 978-1449315177
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  1. urbainvd says:

    A must have.

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