Getting Started with Raspberry Pi

What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be.

This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

  • Get acquainted with hardware features on the Pi’s board
  • Learn enough Linux to move around the operating system
  • Pick up the basics of Python and Scratch—and start programming
  • Draw graphics, play sounds, and handle mouse events with the Pygame framework
  • Use the Pi’s input and output pins to do some hardware hacking
  • Discover how Arduino and the Raspberry Pi complement each other
  • Integrate USB webcams and other peripherals into your projects
  • Create your own Pi-based web server with Python

Table of Contents
Chapter 1. Getting Up and Running
Chapter 2. Getting Around Linux on the Raspberry Pi
Chapter 3. Python On The Pi
Chapter 4. Animation and Multimedia in Python
Chapter 5. Scratch on the Pi
Chapter 6. Arduino and the Pi
Chapter 7. Basic Input and Output
Chapter 8. Programming Inputs and Outputs with Python
Chapter 9. Working with Webcams
Chapter 10. Python and The Internet

Book Details

  • Paperback: 180 pages
  • Publisher: O’Reilly Media (December 2012)
  • Language: English
  • ISBN-10: 1449344216
  • ISBN-13: 978-1449344214
Download [21.9 MiB]

You may also like...

Leave a Reply