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Java Programming: From Problem Analysis to Program Design, 4th Edition

Java Programming: From Problem Analysis to Program Design, 4th Edition

Book Description

Designed for the beginning student, this book will motivate learners while teaching fundamental concepts. Based on years of classroom testing, this fourth edition of : FROM PROBLEM TO PROGRAM DESIGN approaches with a focus on clear explanations and practice – two critical factors in mastering the language. Straightforward language is used to explain the reasoning behind each new concept, and numerous examples and exercises allow readers to practice solving problems and writing code. This new edition is fully compliant with the latest version of , and includes updated programming exercises and programs.

  • FOUR-COLOR DESIGN: Four-color interior design displays accurate code and comments
  • VISUAL DIAGRAMS: More than 240 visual diagrams clearly illustrate difficult concepts
  • PROGRAMMING CODE WITH DESCRIPTIONS: Programming code used in examples is accompanied by a description of what each line in the code does, leading readers step-by-step through the programming process
  • PROGRAMMING EXAMPLES: Extensive programming examples demonstrate the accurate, concrete stages of Input, Output, Program and Design, and a Complete Program Listing, which challenge readers to write Java programs with a specified outcome
  • ACCOMPANYING CD: Accompanying CD contains JDK 6.0, jGRASP, and the Eclipse IDE
  • SAM Test bank available Download Now »

Liferay Portal Systems Development

Liferay Portal Systems Development

Book Description

portal is one of the most mature portal frameworks in the market, offering many key business benefits that involve personalization, customization, content systems, content , collaboration, social networking and workflow. If you are a developer who wants to build custom sites and WAP sites using portal, this book is all you need.

Portal Systems shows developers how to use kernel 6.1 and above as a framework to develop custom web and WAP systems which will help you to maximize your productivity gains. Get ready for a rich, friendly, intuitive, and collaborative end-user experience!

The clear, practical examples in the sample application that runs throughout this book will enable professional Java developers to build custom web sites, portals, and applications using Liferay portal as a framework. You will learn how to make all of your organization’s data and web content easily accessible by customizing Liferay into a single point of access. The book will also show you how to improve your inter-company communication by enhancing your web and WAP sites to easily share content with colleagues.

What you will learn from this book

  • Provide complete coverage of both the commercial and versions of Liferay Portal 6.1 within the real-world example Knowledge Base portlet
  • Build basic and advanced portlets with the Service-Builder Download Now »

JBoss ESB: Beginner’s Guide

JBoss ESB: Beginners Guide

Book Description

You may often have wondered if there is a better way to integrate disparate applications than error-prone “glue code”. ESB is just that solution as it can help solve common but difficult problems: writing new code that can be re-used and maintained, and integrating together new and old systems. ESB takes care of routing and processing service requests, leaving you to concentrate on your system’s design and .

The ESB ’s Guide gets you up and running quickly with ESB to build your own service-based applications, with enhanced communication and organization. You will learn how to create new applications or to integrate combinations of new and legacy applications. Detailed examples get you creating your own services, and deploying and administering them with other tools.

Through hands-on examples, this book shows you how enables you to design your system as services that are loosely coupled together by sending and receiving messages. Your services can execute your own custom code, or make use of ’s extensive set of out-of-the-box actions to perform specific tasks. The ’s Guide shows you the tools you can use to build re-usable and maintainable service-based applications with , and teaches you by example how to use these tools.

What you will learn from this book

  • Install, configure, administer, start and stop the JBoss Application Server Download Now »

Android NDK: Beginner’s Guide

Android NDK: Beginners Guide

Book Description

NDK is all about injecting high into your apps. Exploit the maximum power of these devices using high- and portable code.

This book will show you how to create /C++ enabled applications and integrate them with . You will learn how to access native and port libraries used in some of the most successful applications.

Using this practical step-by-step tutorial, highlighted with comments and tricks, discover how to run /C++ code embedded in a application or in a standalone application. You will create a real native application starting from project creation through to full implementation of native and the porting of existing third-party libraries. You will discover ES and , which are becoming the new standard in mobility. You will also understand how to access keyboard and input peripherals and how to read accelerometer or orientation sensors. Finally, you will dive into more advanced topics such as debugging and troubleshooting applications. By the end of the book, you should know the key elements to enable you to start exploiting the power and portability of native code.

What you will learn from this book

  • Jump in the starting block and create your first Android native project
  • Communicate with Java through Java Native Interfaces
  • Display and graphics with ES
  • Play sound and music with Download Now »

.NET 4.0 Generics: Beginner’s Guide

.NET 4.0 Generics: Beginners Guide

Book Description

Generics were added as part of Framework 2.0 in November 2005. Although similar to generics in , generics do not apply type erasure but every object has unique representation at run-time. There is no hit from runtime casts and boxing conversions, which are normally expensive..NET offers type-safe versions of every classical data structure and some hybrid ones.

This book will show you everything you need to start writing type-safe applications using generic data structures available in Generics . You will also see how you can use several collections for each task you perform. This book is full of practical examples, interesting applications, and comparisons between Generics and more traditional approaches. Finally, each container is bench marked on the basis of for a given task, so you know which one to use and when.

This book first covers the fundamental concepts such as type safety, Generic Methods, and Generic Containers. As the book progresses, you will learn how to join several generic containers to achieve your goals and query them efficiently using Linq. There are short exercises in every chapter to boost your knowledge.

The book also teaches you some best practices, and several patterns that are commonly available in generic code.

Some important generic definitions are present in Power Collection (an created by Wintellect Inc.) that are missing from .NET framework. Download Now »

Beginning Android 4 Games Development

Beginning Android 4 Games Development

Book Description

Beginning 4 Games offers everything you need to join the ranks of successful developers. You’ll start with design fundamentals and basics, and then progress toward creating your own basic engine and playable that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high- devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through gaming title? Beginning Android 4 Games  will help you kick-start your project.

The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:

  • The fundamentals of Android game development targeting Android 1.5-4.0+ devices
  • The Android platform basics to apply those fundamentals in the context of making a game
  • The design of and games and their successful implementation on the Android platform

What you’ll learn

  • How to set up and use the development tools for developing your first Android 4 or earlier version game app
  • The fundamentals of game in the context of the Android platform Download Now »