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Beginning iOS 5 Development: Exploring the iOS SDK

Beginning iOS 5 Development: Exploring the iOS SDK

Book Description

The team that brought you the bestselling Beginning 4  is back again for Beginning 5 , bringing this definitive guide up-to-date with ’s latest and greatest SDK, as well as with the latest version of .

There’s coverage of brand new technologies, with chapters on storyboards and , for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You’ll have everything you need to create your very own apps for the latest iOS devices, including the 4S, 2, and the latest . Every single sample program in the book has been rebuilt from scratch using 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest features.

Assuming only a minimal working knowledge of Objective-, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, , and . The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data Download Now »

Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition

Sams Teach Yourself iOS 5 Application Development in 24 Hours, 3rd Edition

Book Description

In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the and ! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common tasks.

Quizzes and Exercises at the end of each chapter help you test your knowledge.

By the Way notes present interesting information related to the discussion.

Did You Know? tips offer advice or show you easier ways to perform tasks.

Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Printed in full color—figures and code appear as they do in

Migrating to Windows Phone

Migrating to Windows Phone

Book Description

This book offers everything you’ll need to upgrade your existing knowledge and begin to develop applications for the .

It focuses on the 75 percent of the material that you will need 95 percent of the time. We’re not going to teach you () all over again, but we are going to take the time to point out how and # differ in their execution of the standard concepts from other languages’ implementations in order to make your migration as smooth and stress-free as possible.

Migrating to will lead you through a tour of the key features of developing for ’s devices. We’ll consider everything from data handling to accelerometers, from mapping to . We’ll also walk you through monetizing your application through ’s online Windows Phone store.

What you’ll learn

  • To get your phone, IDE and other tools set up in an efficient manner
  • The controls that are available to you in Windows Phone programming and how they can be applied
  • To apply concepts of a non-trivial demo application to your own application context
  • To point out the key elements of both the phone and the IDE
  • The principles of push and pull data and data-binding
  • To work with the features that make the Windows Phone unique (Bing Maps, , )
  • To monetize your applications through advertising Download Now »

Windows Phone Recipes: A Problem Solution Approach, 2nd Edition

Windows Phone Recipes: A Problem Solution Approach, 2nd Edition

Book Description

7.5 (code-named Mango) marks a significant upgrade to ’s smartphone products. Packed with sophisticated new features and functionality, the device is a developer’s dream, easily programmable using , and #.

Recipes utilizes a proven problem-solution approach, providing a concise guide to all the phone’s features in recipe book format. First, the problem you’re facing is identified. Then, a clear explanation of the solution is given, supported by a fully-worked code sample that demonstrates the feature in action.

All aspects of , configuration, testing, and distribution are covered. You’ll find recipes that unlock advanced user interface features, deal with data storage, integrate with services, add media and location services, and much more. It’s everything you’ll need to put a professional polish on your Windows Phone 7.5 applications!

What you’ll learn

  • Understand how to design, develop, test and distribute your Windows Phone 7.5 applications
  • Create compelling user interfaces using all the phone’s features, including the camera, and accelerometer
  • Learn how to debug your applications and package them for distribution Download Now »

Arduino Robotics

Arduino Robotics

Book Description

This book will show you how to use your  to control a variety of different robots, while providing step-by-step instructions on the entire building process. You’ll learn basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a -enabled , a robotic lawn mower, a fighting bot, and even a DIY Segway-clone.

  • Introduction to the Arduino and other components needed for robotics
  • Learn how to build motor controllers
  • Build bots from simple line-following and bump-sensor bots to more complex robots that can mow your lawn, do battle, or even take you for a ride

What you’ll learn

  • Basics of motor-control
  • Basics of PCB design and fabrication
  • R/ control and decoding
  • Autonomous sensor guidance
  • Frame building from various materials
  • Instructions for a variety of designs Download Now »

Pro Android Flash

Pro Android Flash

Book Description

Did you know you can take your skills beyond the browser, allowing you to make apps for , and the BlackBerry Tablet OS? Build dynamic apps today starting with the easy-to-use smartphones and tablets. Then, take your app to other platforms without writing native code.

Pro is the definitive guide to building Flash and other rich Internet applications (RIAs) on the Android platform. It covers the most popular frameworks for Android developers—Flash and —and shows how to build rich, immersive user experiences on both Android smartphones and tablets. You’ll learn how to incorporate multimedia, animation, and special effects into your apps for maximum visual appeal. You’ll also cover advanced topics, including input methods, hardware inputs, deployment, and performance optimization.

What you’ll learn

  • Deployment of Flash and to Android
  • How to take your desktop RIAs and adapt them for devices
  • How to integrate Android hardware inputs from the camera, , compass, and accelerometer
  • How to build an immersive user interface using Android audio and video assets
  • How to integrate styling and artifacts from a professional designer
  • Best practices for performance tuning and optimization

Who this book is for
This book is intended for developers who are looking to build rich Internet applications (RIAs) for the Android platform, especially Flash and Flex. Download Now »