Feb 02, 2012 |
3,281 views |

Book Description
The greatest strength of Drupal lies in its design which, when employed correctly, allows developers to literally handcraft every aspect of a site, so that it looks and performs exactly how they want it to. While it is reasonably straightforward to download a Drupal theme and install it, doing anything beyond that is not. Using custom themes requires familiarity and experience with Drupal’s theming system, especially if you want to easily administer and maintain your themes.
Drupal 7 Theming Cookbook provides a plethora of recipes that enable Drupal template designers to make full use of its extensibility and style their site just the way they want it. It is a well-rounded guide which will allow users to take full advantage of Drupal’s theming system.
This cookbook starts with recipes which address the basics of Drupal’s theme system, including regions and blocks. It then moves on to advanced topics such as creating a custom theme and using it to modify the layout and style of content. With the introduction of the Field API and the growing importance of Views and Panels in Drupal 7, chapters have been dedicated to each feature. You will also learn many techniques for dealing with Drupal’s templating system, which will allow you create themes which surpass even the existing Drupal and contributed modules.
What you will learn from this book
- Improve your knowledge of the basics of Drupal theming such as installing and enabling a downloaded theme, changing the logo, and adding a slogan
- Customize the look of your website by configuring Download Now »
Feb 02, 2012 |
2,479 views |

Book Description
JBoss Drools is an open source business rules engine that provides agility and flexibility to your business logic. Drools 5 has evolved to provide a unified and integrated platform for business rules, business processes, event processing and automated planning. With this book in hand you will be able to use any of these modules and their specific features quickly and with ease.
Drools Developer Cookbook will help you to apply the latest community features to your projects. You will learn about all the Drools modules – Guvnor, Fusion, Expert, and Planner – along with jBPM5 and integration capabilities. The straightforward recipes will help you to implement even more rules in your projects and take you to a new level with the Drools platform.
This book teaches you how to create a more robust business rules implementation, starting with tips on how to write business rules manually, or by using the newest Guvnor rule editors. You will learn how your rules can be integrated with another framework to create a full solution and discover how to use complex features such as event processing. The recipes cover all of the Drools modules and will help you to solve problems with planning, remote execution, and much more.
What you will learn from this book
- Use Drools Guvnor for rules authoring and configuration
- Configure different ways to store your knowledge using Marshallers, and JPA with Spring
- Understand how to add complex event processing capabilities to a project Download Now »
Feb 02, 2012 |
1,856 views |

Book Description
Microsoft Dynamics CRM 2011 offers you access to exciting new interactive and flexible Dashboards that contain any combination of Charts, Lists, iFrames and Silverlight components. These can be used to easily visualize your CRM data and provide you with a light BI interface, all of which this practical cookbook will enable you to utilize.
At first glance, Dashboards and their myriad information can be overwhelming to users that are new to the Dynamics CRM 2011 interface. This book guides you through navigating and interacting with Dashboards in a simple and easy to follow manner, and builds on that experience to walk you through creating and sharing your own User Dashboards.
“Microsoft Dynamics CRM 2011: Dashboards Cookbook” offers a range of practical recipes for mastering dashboard navigation, interaction, and building custom Dashboards in Dynamics CRM. You will immediately get to grips with essential tasks like changing Dashboard settings and sharing Dashboards with other members in the CRM team, as well as adding custom components like iFrames and Lists. Along the way you will also follow the creation of a simple HTML WebResouce that can be added to your Dashboard.
By the end of “Microsoft Dynamics CRM 2011: Dashboards Cookbook”, you will be fully equipped to take advantage of the exciting new Dashboards features of Dynamics CRM 2011.
What you will learn from this book
Download Now »
Feb 01, 2012 |
3,493 views |

Book Description
Cross-platform development is a kind of holy grail, and Trolltech’s Qt toolkit may well be the most promising solution yet to this development challenge. Qt is widely used for the development of GUI applications as well as console tools and servers, and it’s especially appealing to programmers who need to write cross-platform applications to run on Linux/Unix, Mac, and Windows machines without having to rewrite for each platform.
The Book of Qt 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt’s graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin’s head is full of real-world problems and solutions that he peppers liberally throughout The Book of Qt 4, making it a resource that you’ll consult time and again. You’ll find coverage of:
- Tools for creating dialogs
- GUI design with the Qt Designer
- Widget layout and dialog construction
- Data visualization using Qt’s model/view concept
- The QtSql module and the graphics library Arthur
- File handling, XML, processes, and network connections
- Databases and threading
- Event handling and using drag and drop Download Now »
Jan 31, 2012 |
4,282 views |

Book Description
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
- Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right)
- Packed full of practical examples of how physics can be applied to your own games and applications
- Addresses the diverse needs of game developers, animators, artists, and e-learning developers
The book assumes a basic knowledge of ActionScript and Flash. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not only visual effects, but also more complex models and simulations.
What you’ll learn
- Basic math and physics you’ll need to incorporate realism into your games, animations and simulations
- How to incorporate a wide range of forces, including environmental forces such as gravity and friction, and forces due to fluids, such as drag and upthrust
- How to build a number of realistic simulations, like submarines and flight simulators Download Now »
Jan 31, 2012 |
5,109 views |

Book Description
The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple’s latest and greatest iOS SDK, as well as with the latest version of Xcode.
There’s coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You’ll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample program in the book has been rebuilt from scratch using Xcode 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest Xcode features.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.
From there, you’ll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data Download Now »