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iOS 5 Programming Cookbook

iOS 5 Programming Cookbook

Book Description

Now you can overcome the vexing, real-life issues you confront when creating apps for the , , or . By making use of more than 100 new recipes in this updated , you’ll quickly learn the steps necessary for writing complete apps, whether they’re as simple as a music player or feature a complex mix of animations, graphics, , a database, and storage.

If you’re comfortable with SDK, this will teach you how to use hundreds of techniques. Each recipe provides a clear solution with sample code that you can use right away.

  • Use different approaches to construct a user interface
  • Develop location-aware apps
  • Get working examples for implementing gesture recognizers
  • Play and files and access the iPod library
  • Retrieve contacts and groups from the Address Book
  • Determine availability and access the Photo Library
  • Create multitasking-aware apps
  • Maintain persistent storage in your apps
  • Use Event Kit to manage calendars and events
  • Learn capabilities of the Core Graphics framework
  • Access the accelerometer and gyroscope
  • Take advantage of the service Download Now »

Beginning iOS 5 Development: Exploring the iOS SDK

Beginning iOS 5 Development: Exploring the iOS SDK

Book Description

The team that brought you the bestselling Beginning 4  is back again for Beginning 5 , bringing this definitive guide up-to-date with ’s latest and greatest SDK, as well as with the latest version of .

There’s coverage of brand new technologies, with chapters on storyboards and , for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You’ll have everything you need to create your very own apps for the latest iOS devices, including the 4S, 2, and the latest . Every single sample program in the book has been rebuilt from scratch using 4.2 and the latest iOS 5-specific project templates and designed to take advantage of the latest features.

Assuming only a minimal working knowledge of , and written in a friendly, easy-to-follow style, Beginning iOS 5 Development offers a complete soup-to-nuts course in iPhone, , and . The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 5 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data Download Now »

Core Data iOS Essentials

Core Data iOS Essentials

Book Description

is the essential ingredient in data driven apps. It’s used for storing, retrieving, and manipulating application data in databases, XML, and binary formats. It’s an essential component for , , and apps.

Essentials provides a clear, readable guide to the most useful aspects of . Built around a realistic example app, the book showcases the most important aspects of in the context of a complete, functioning app written in Objective C.

The book starts with a tour of how the app works. Then you’ll see how to easily display data using the Table View. You’ll learn how to develop an appropriate data model that fits the needs of your app, then implement that model as updatable data objects. You’ll see how to update data and build relationships between objects and learn how Core Data can work with search, and how to provide your users with friendly data editing features.

What you will learn from this book :

  • Get a solid grasp of what Core Data is and how it works
  • Build full featured data driven applications for devices
  • Design appropriate data models to fit your app’s needs
  • Make your app’s data easily searchable Download Now »

iOS 4 Programming Cookbook

iOS 4 Programming Cookbook

Book Description

You can build a variety of amazing apps on the platform—and every one of them presents a unique set of problems. With the recipes in this , you’ll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the , , or . Each recipe provides a clear solution and sample code that you can use right away.

You’ll find solutions for working with frameworks in SDK 4 and technologies such as , , , and Interface Builder. Whether you have a little or a lot of experience with iOS , you’ll find the help you need for every phase of the process, from initial idea to completed project.

  • Work with classes, objects, properties, delegates, and memory management
  • Construct a user interface with gesture recognizers
  • Develop location-aware applications with the Map Kit and Core Location APIs
  • Build apps that play and , manage calendars and events, access contacts and groups, or tap into the Photo Library
  • Use the Core Motion framework to access the accelerometer and gyroscope
  • Maintain persistent storage for iOS apps with the framework
  • Create multitasking-aware apps that let users leave and return without losing their place

From the Author
This book is the result of hundreds of hours of time put into writing new Download Now »

More iPhone 3 Development: Tackling iPhone SDK 3

More iPhone 3 Development: Tackling iPhone SDK 3

Book Description

Interested in ? Want to learn more? Whether you’re a self-taught genius or have just made your way through the pages of Beginning iPhone 3 , we have the perfect book for you.

More iPhone 3 Development: Tackling iPhone SDK 3 digs deeper into ’s latest SDK. Best-selling authors Dave Mark and Jeff LaMarche explain concepts as only they can, covering topics like , peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps.If you are going to write a professional iPhone app, you’ll want to get your arms around , and there’s no better place to do so than in the pages of this book. The book continues right where Beginning iPhone 3 Development left off with a series of chapters devoted to , the standard for persistence that introduced to iPhone with SDK 3. Jeff and Dave carefully step through each of the concepts and show you techniques and tips specifically for writing larger applications—offering a breadth of coverage you won’t find anywhere else.

The Core Data coverage alone is worth the price of admission. But there’s so much more. This book covers a variety of networking mechanisms, from GameKit’s relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave and Jeff will also take you through coverage of concurrent and some advanced techniques for debugging your applications.

Whether you are a relative newcomer to iPhone development or an old hand looking to expand your horizons, there’s something for everyone in More iPhone 3 Development. Download Now »