Apr 21, 2011 |
10,580 views |

Book Description
Essential Skills–Made Easy!
Develop, test, and debug iPhone, iPad, and iPod touch applications with help from this practical resource. iOS SDK Programming: A Beginner’s Guide shows you how to use Objective-C and Apple’s new Xcode 4 development environment with an integrated, easy-to-use Interface Builder. You’ll learn which UIView subclasses to use when laying out an iOS app and master all of the iOS user interface controls. Setting application preferences and storing application data are also covered. The book explains how to integrate multimedia into your apps and develop universal apps that run on the iPhone, iPod touch, and iPad. You’ll learn how to take advantage of the iPad’s larger display and the new features of iOS 4.2. By the end of this book, you’ll be ready to create the next bit hit in the iTunes App Store!
Designed for Easy Learning:
- Key Skills & Concepts–Chapter-opening lists of specific skills covered in the chapter
- Try This–Hands-on exercises that show you how to apply your skills
- Notes–Extra information related to the topic being covered
- Tips–Helpful reminders or alternate ways of doing things
- Cautions–Errors and pitfalls to avoid Download Now »
Mar 09, 2011 |
14,029 views |

Book Description
If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store.
When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience.
The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to:
- Download and install the free software for creating iOS apps
- Use Xcode to manage project assets, test apps, and package binary files
- Implement standard iOS elements and behaviors for familiar Apple mobile user experiences
- Enhance your app designs with HTML5 and CSS3
- Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices
Table of Contents
1 The big impact of going small
2 Establishing your app design studio
3 Fundamentals of the iOS SDK Download Now »
Mar 05, 2011 |
9,421 views |

Book Description
Create apps for the hottest device on the market — the iPad!iPad application development is the new gold rush — iPad sales are booming and new apps are arriving daily. Whether you’re a serious programmer new to the iPad or a beginner who wants to get started in app development, this easy-to-follow guide will help you join the party. It begins with the basics about the SDK and becoming a registered Apple developer, looks at how an iPad application runs, and takes you through actually creating two applications step by step.
- The iPad is the hottest-selling device on the market, and the demand for cool iPad apps remains huge
- This guide is perfect for beginners who want to get started developing iPad apps as well as professional programmers new to the iPad SDK
- Explains how to download and use the iPad SDK and how iPad programming differs from iPhone programming
- Tells how to create a great user experience and explains nib files, views, view controllers, interface objects, gesture recognizers, and much, much more
Turn your ideas into lucrative iPad apps with the great advice in iPad Application Development For Dummies, 2nd Edition!
Note: Apple’s iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices. Download Now »
Feb 25, 2011 |
21,575 views |

Book Description
With Advanced iOS 4 Programming, developers have the expert guidance they need to create amazing applications for Apple’s iPhone, iPad, and iPod touch.Inside, veteran mobile developer Dr. Maher Ali begins with a foundation introduction to Objective C and Cocoa Touch programming, and then guides readers through building apps with Apple’s iPhone SDK 4 – including coverage of the major categories of new APIs and building apps for the new Apple iPad.
This book concentrates on illustrating GUI concepts programmatically, allowing readers to fully appreciate the complete picture of iOS 4 development without relying on Interface Builder. In addition, Interface Builder is covered in several chapters.
Advanced iOS 4 Programming delves into more advanced topics going beyond the basics of iOS 4 development, providing comprehensive coverage that will help you get your apps to the App Store quicker.
Key features include:
Feb 18, 2011 |
14,869 views |

Book Description
Android™ Wireless Application Development Second Edition
The start-to-finish guide to Android application development: massively updated for the newest SDKs and developer techniques!
This book delivers all the up-to-date information, tested code, and best practices you need to create and market successful mobile apps with the latest versions of Android. Drawing on their extensive experience with mobile and wireless development, Lauren Darcey and Shane Conder cover every step: concept, design, coding, testing, packaging, and delivery. The authors introduce the Android platform, explain the principles of effective Android application design, and present today’s best practices for crafting effective user interfaces. Next, they offer detailed coverage of each key Android API, including data storage, networking, telephony, location-based services, multimedia, 3D graphics, and hardware.
Every chapter of this edition has been updated for the newest Android SDKs, tools, utilities, and hardware. All sample code has been overhauled and tested on leading devices from multiple companies, including HTC, Motorola, and ARCHOS. Many new examples have been added, including complete new applications. This new edition also adds
- Nine new chapters covering web APIs, the Android NDK, extending application reach, managing users, data synchronization, backups, advanced user input, and more Download Now »
Feb 17, 2011 |
14,737 views |

Book Description
You can build a variety of amazing apps on the iOS platform—and every one of them presents a unique set of problems. With the recipes in this cookbook, you’ll go beyond theory to solve the vexing, real-life issues you’re likely to face when creating apps for the iPhone, iPad, or iPod Touch. Each recipe provides a clear solution and sample code that you can use right away.
You’ll find solutions for working with development frameworks in iOS SDK 4 and technologies such as Cocoa, Objective-C, Xcode, and Interface Builder. Whether you have a little or a lot of experience with iOS development, you’ll find the help you need for every phase of the process, from initial idea to completed project.
- Work with Objective-C classes, objects, properties, delegates, and memory management
- Construct a user interface with gesture recognizers
- Develop location-aware applications with the Map Kit and Core Location APIs
- Build apps that play audio and video, manage calendars and events, access contacts and groups, or tap into the Photo Library
- Use the Core Motion framework to access the accelerometer and gyroscope
- Maintain persistent storage for iOS apps with the Core Data framework
- Create multitasking-aware apps that let users leave and return without losing their place
From the Author
This book is the result of hundreds of hours of time put into writing new Download Now »