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Facebook Application Development For Dummies

Facebook Application Development For Dummies

Book Description

A fun and easy guide to creating the next great app!

Want to build the next runaway app like Farmville or Mafia Wars? Interested in leveraging app as part of a marketing strategy? Whether you want to build your own Facebook app from scratch, extend an existing Facebook app, or create a , this book gets you up and running in no time. Master the Facebook toolkit, get acquainted with the Facebook Markup and Query languages, navigate the Facebook —even learn how to make money with your new app!

  • Shows you how to build the next great Facebook application with just basic and scripting skills
  • Delves into what makes a good app and what makes a lucrative app
  • Explores how to create Facebook apps for marketing and viral reach, creating apps that can make money, and Facebook
  • Reviews the Facebook toolkit and gets you started with the My First Facebook application
  • Covers Facebook Markup and Query languages, navigating the Facebook , and how to create a compelling interface

Create the next killer Facebook app with this approachable, fun guide!

From the Back Cover
Learn to choose your platform, plan your strategy, and spread your message with Facebook! Download Now »

iOS Programming, 2nd Edition

iOS Programming, 2nd Edition

Book Description

In this book, the world’s leading platform trainers offer a complete, practical, hands-on introduction to and . The authors walk through all the tools and technologies needed to build successful // apps, including the 4.3 SDK, the language, 4, Foundation framework, and the classes that make up the UI framework. The many topics covered in this book include:

  • Easily setting up elegant, efficient user interfaces with UIKit
  • Creating effective visuals, animation, and effects with Core Graphics and Core Animation
  • Making the most of the multi-touch event handling and accelerometer data
  • Building location-aware iOS applications utilizing Core Location and MapKit
  • Localizing applications for international use
  • Creating applications that capture audio and play media
  • Storing data in files or with Core Data

New chapters added to this edition include:

  • iPad-friendly interfaces, including UIPopoverController and UISplitViewController
  • Blocks and Categories
  • Instruments and ’s static analyzer
  • UIWebView and connecting with web servers Download Now »

Head First iPhone and iPad Development, 2nd Edition

Head First iPhone and iPad Development, 2nd Edition

Book Description

Let’s say you have a killer app idea for and . Where do you begin? and will help you get your first application up and running in no time. You’ll not only learn how to design for ’s devices, you’ll also master the iPhone SDK tools — including Interface Builder, , and principles — to make your app stand out.

Whether you’re a seasoned Mac developer who wants to jump into the , or someone with strong object-oriented skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications.

  • Install the iPhone OS SDK and get started using Interface Builder and
  • Put core concepts to work, including message passing, protocols, properties, and memory management
  • Take advantage of iPhone OS patterns such as datasources and delegates
  • Preview your applications in the Simulator
  • Build more complicated interactions that utilize multiple views, data entry/editing, and rotation
  • Work with the iPhone’s camera, GPS, and accelerometer

Optimize, test, and distribute your applicationWe think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience Download Now »

Programming in Objective-C, 3rd Edition

Programming in Objective C, 3rd Edition

Book Description

in is a concise, carefully written tutorial on the basics of and object-oriented for the and Mac platforms.

The book makes no assumptions about prior experience with object-oriented programming languages or with the C language (which Objective-C is based upon). Because of this, both beginners and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying procedural language (C).

This unique approach to learning, combined with many small program examples and exercises at the end of each chapter, makes Programming in Objective-C ideally suited for either classroom use or self-study. While the Objective-C language itself has gone through little change since the introduction of Objective-C 2.0, the tools that programmers use for Objective-C on the Mac and on have changed significantly in a very short period of time.

The third edition of Programming in Objective-C includes numerous updates and improvements throughout the book:

  • Improved organization for some chapters
  • Incorporation of feedback and suggestions from members of the author’s forum for readers, including more detailed descriptions for some of the examples
  • A new introduction to blocks with examples Download Now »

iOS 4 in Action

iOS 4 in Action

Book Description

Written for 4, 4 guides you from setting up your environment, through coding your first app, all the way to selling in the . Work through sample applications including a chat client, a video , an interactive map, background audio, and more as you explore the 4 SDK.

iOS 4 , written for 4, is a detailed, hands-on guide that goes from setting up your environment, through your first coding steps, all the way to creating a polished, commercial iOS 4 application. You’ll run through examples from a variety of areas including a chat client, a video , an interactive map, and background audio. You’ll also learn how the new iOS 4 features apply to your existing iOS 3 based apps. This book will help you become a confident, well-rounded iOS 4 developer.

What’s Inside

  • Full coverage of iOS SDK 4.3
  • Mastering Xcode 4
  • Multitasking for and
  • Game Center, iAd, and AirPrint
  • Local and push notification
  • Implementing in-app purchasing

Download Now »

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

Writing Game Center Apps in iOS: Bringing Your Players Into the Game

Book Description

Learn how to integrate Center features directly into your and apps with the recipes in this short and concise cookbook. Each recipe gives you the solution and the code for adding features such as leaderboards, user authentication, achievements, multiplayer games and many others, using ’s GameKit framework in the SDK.

Now that has introduced the GameKit framework to its SDK, you can integrate Center features directly into your and apps. This concise cookbook shows you how it’s done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.

How do you display players’ scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.

Recipes include techniques to:

  • Set up Game Center for an iOS App
  • Use block objects and Grand Central Dispatch to write Game Center apps
  • Authenticate a local player in Game Center
  • Use iTunes Connect to create leaderboards and achievements Download Now »