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Beginning iPad Development for iPhone Developers: Mastering the iPad SDK

Beginning iPad Development for iPhone Developers: Mastering the iPad SDKBook Description
It’s in magazines and newspapers, it’s on television and radio, it’s on busses and billboards and pretty much everywhere you look (except for Apple stores, where it’s likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing.

Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover.

Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you’ll find them presented with the same easy-to-follow style and thorough coverage you’ve come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps.

Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You’ll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store.

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Sams Teach Yourself Android Application Development in 24 Hours

Sams Teach Yourself Android Application Development in 24 HoursBook Description
Full Color! In just 24 sessions of one hour or less, learn how to build powerful applications for the world’s first complete, open, and free mobile platform: Android. Using this book’s straightforward, step-by-step approach, you’ll build a fully-featured Android application from the ground up and master the skills you need to design, develop, test, and publish powerful applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!

Step-by-step instructions carefully walk you through the most common Android development tasks.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.

Learn how to…

  • Develop Android applications quickly and successfully with Java
  • Master Google’s Android SDK and development tools
  • Leverage the Eclipse programming environment to develop Android projects
  • Understand the Android application lifecycle Continue Reading »

Beginning iPad Application Development

Beginning iPad Application DevelopmentBook Description
A hands-on approach to iPad application development. Beginning iPad Application Development is written to help jumpstart beginning iPad developers. It covers the various topics in such a manner that you will progressively learn without being overwhelmed by the details. It adopts the philosophy that the best way to learn is by doing, hence the numerous Try It Out sections in all the chapters, which first show you how to build something and then explain how things work.

Although iPad programming is a huge topic, the aim for this book is to get you started with the fundamentals, and help you understand the underlying architecture of the SDK, and appreciate why things are done certain ways. After reading this book (and doing the exercises), you will be well equipped to tackle your next iPad programming challenge.

This book is for the beginning iPad developer who wants to start developing iPad applications using the Apple iPhone SDK. To truly benefit from this book, you should have some background in programming and at least be familiar with object-oriented programming concepts. If you are totally new to the Objective-C language, you might want to jump straight to Appendix D, which provides an overview of the language. Alternatively, you can use Appendix D as a quick reference while you tackle the various chapters, checking out the syntax as you try the exercises. Depending on your learning pattern, one of those approaches may work best for you. Continue Reading »

Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor Devices

Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor DevicesBook Description
This book provides a serious, in-depth look at Apple’s External Accessory Framework and the iPhone Accessories API. You’ll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware.

The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you’ve built them yourself or obtained them from a third party.

What you’ll learn

  • Develop accessories and apps for the iPhone and iPod touch.
  • Use Apple’s External Accessory Framework to create hardware/software interaction.
  • Control and monitor external devices using the iPhone Accessories API.
  • Use the specific controller classes within the iPhone OS SDK.
  • Build and control your own accessory.
  • Get your accessories approved by Apple’s AE program. Continue Reading »

More iPhone Cool Projects

More iPhone Cool ProjectsBook Description
Everyone is developing iPhone applications, and it’s clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it’s crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.

Not only does every successful application have a story, but behind every great app is excellent code. In this book, you’ll see the code and learn how to use it to make your own cool applications. You’ll learn everything from how Joost works to the Unity game engine, from the mathematics of visual processing to the latest Flash and iPhone projects. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.

What you’ll learn

  • Game development with Unity and iPhone OpenGL
  • Unit testing and iPhone-specific testing tools
  • How to approach and solve complex app development roadblocks
  • The best code fully explained and presented with screenshots Continue Reading »