Feb 01, 2012 |
4,660 views |

Book Description
With JavaScript, you can add interactivity, animation, and other tricks to your web pages quickly. But this isn’t just a book of scripts for you to cut and paste into your HTML, only to find out later that nothing works as you’d expected. Using real-world examples as the starting point, author thau! walks you step by step through various scripts and explains how they produce the effects you want.
Because no discussion of JavaScript today is complete without coverage of Ajax, this thoroughly updated second edition includes new chapters on Ajax, so you can get up to speed with this valuable method for creating truly dynamic web pages. This second edition of the best-selling The Book of JavaScript also features revised appendices and new examples throughout to reflect today’s web environment. Inside, you’ll learn to:
- Work with frames, forms, cookies, and alarms
- Use events to react to a user’s actions
- Perform image swaps and rollovers
- Program your own functions to produce customized solutions
- Store user preferences and build a shopping cart
- Use Dynamic HTML to turn web pages into multimedia applications
If you need to spruce up tired-looking pages, The Book of JavaScript, 2nd Edition will help take your site from bland to brilliant.
BONUS: Includes a complete reference to all JavaScript objects and functions Download Now »
Feb 01, 2012 |
2,597 views |

Book Description
Cross-platform development is a kind of holy grail, and Trolltech’s Qt toolkit may well be the most promising solution yet to this development challenge. Qt is widely used for the development of GUI applications as well as console tools and servers, and it’s especially appealing to programmers who need to write cross-platform applications to run on Linux/Unix, Mac, and Windows machines without having to rewrite for each platform.
The Book of Qt 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. Author Daniel Molkentin uses practical examples to explain features like the signal/slot concept and the event system, as he guides you through developing applications with and without Qt’s graphical GUI builder, Qt Designer. And as a core KDE developer, Molkentin’s head is full of real-world problems and solutions that he peppers liberally throughout The Book of Qt 4, making it a resource that you’ll consult time and again. You’ll find coverage of:
- Tools for creating dialogs
- GUI design with the Qt Designer
- Widget layout and dialog construction
- Data visualization using Qt’s model/view concept
- The QtSql module and the graphics library Arthur
- File handling, XML, processes, and network connections
- Databases and threading
- Event handling and using drag and drop Download Now »
Feb 01, 2012 |
2,638 views |

Book Description
Best practices for Postfix–the popular alternative to Sendmail.
Developed with security and speed in mind, Postfix has become a popular alternative to Sendmail and comes preinstalled in many Linux distributions as the default mailer. The Book of Postfix is a complete guide to Postfix whether used at home, as a mailrelay or virus-scanning gateway, or as a company mailserver. Practical examples show how to deal with daily challenges like protecting mail users from spam and viruses, managing multiple domains, and offering roaming access.
Table of Contents
Introduction
Chapter 1. Preparing Your Host and Environment
Chapter 2. Mailserver for a Single Domain
Chapter 3. Dial-up Solution
Chapter 4. Understanding Restrictions
Chapter 5. Restrictions
Chapter 6. Understanding Checks
Chapter 7. Checks
Chapter 8. Understanding Filters
Chapter 9. Filters
Chapter 10. Mailrelay
Chapter 11. A Smart Mailrelay
Chapter 12. Filters Download Now »
Feb 01, 2012 |
3,723 views |

Book Description
Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you’ll quickly learn the steps necessary for writing complete iOS apps, whether they’re as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.
If you’re comfortable with iOS SDK, this cookbook will teach you how to use hundreds of iOS techniques. Each recipe provides a clear solution with sample code that you can use right away.
- Use different approaches to construct a user interface
- Develop location-aware apps
- Get working examples for implementing gesture recognizers
- Play audio and video files and access the iPod library
- Retrieve contacts and groups from the Address Book
- Determine camera availability and access the Photo Library
- Create multitasking-aware apps
- Maintain persistent storage in your apps
- Use Event Kit to manage calendars and events
- Learn capabilities of the Core Graphics framework
- Access the accelerometer and gyroscope
- Take advantage of the iCloud service Download Now »
Feb 01, 2012 |
2,586 views |

Book Description
The open source nature of the platform has not only established a new direction for the industry, but enables a developer or forensic analyst to understand the device at the most fundamental level. Android Forensics covers an open source mobile device platform based on the Linux 2.6 kernel and managed by the Open Handset Alliance. The Android platform is a major source of digital forensic investigation and analysis. This book provides a thorough review of the Android platform including supported hardware devices, the structure of the Android development project and implementation of core services (wireless communication, data storage and other low-level functions). Finally, it will focus on teaching readers how to apply actual forensic techniques to recover data.
- Ability to forensically acquire Android devices using the techniques outlined in the book
- Detailed information about Android applications needed for forensics investigations
- Important information about SQLite, a file based structured data storage relevant for both Android and many other platforms.
“If you want to truly understand and perform forensics on Android this is the book. There is no other reference that goes to this level of detail on the Android operating systems idiosyncrasies and quirks. Android Forensics is a must have for the mobile device examiner’s bookshelf.”
–Jim Steele, Director of Digital Forensics , a Tier 1 Wireless Carrier Download Now »
Jan 31, 2012 |
3,444 views |

Book Description
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
- Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right)
- Packed full of practical examples of how physics can be applied to your own games and applications
- Addresses the diverse needs of game developers, animators, artists, and e-learning developers
The book assumes a basic knowledge of ActionScript and Flash. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book builds on your physics knowledge, enabling you to create not only visual effects, but also more complex models and simulations.
What you’ll learn
- Basic math and physics you’ll need to incorporate realism into your games, animations and simulations
- How to incorporate a wide range of forces, including environmental forces such as gravity and friction, and forces due to fluids, such as drag and upthrust
- How to build a number of realistic simulations, like submarines and flight simulators Download Now »