09/02/2010 |
Wow! |
900 views |
Book Description
In the SOA world, managing distributed services and service infrastructures is critical. Oracle Enterprise Manager – an all-encompassing management product – facilitates increased management capabilities for databases, application servers, and packaged applications. BPEL PM and OSB are two compelling, market leading products that are driving Service-Oriented Architecture (SOA) implementation across enterprises.
There is a lack of clarity around real-world operational use cases that would help operational administrators in their day-to-day tasks. Further, the documentation available online does not provide much information on administering BPEL PM and OSB with Enterprise Manager Grid Control efficiently.
This book will help you set up the framework for managing operational tasks from a central location using Oracle Enterprise Manager Grid Control in a step-by-step functional approach. You will learn to automate various operational tasks that are essential for the smooth running of Oracle SOA products in production, thus increasing the efficiency of your SOA projects.
This book shows how top-drawer management capabilities from Oracle Enterprise Manager Grid Control can be used to effectively manage your Oracle SOA environment. You start by discovering one or more BPEL and OSB components centrally. The book then explains how to monitor BPEL processes and OSB services, and how to get alerts on service availability and performance problems. It covers the management of BPEL and OSB infrastructure components and how to manage their configurations in a central repository. It follows a hands-on approach, showing you how to use an automated approach for deploying BPEL processes and OSB projects.
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08/31/2010 |
Wow! |
1,635 views |
Book Description
The Qt environment is THE new platform to make and build mobile applications. Get ahead of the crowd with this timely tutorial on developing GUIs.
Qt for Symbian takes a unique look at this cutting-edge programming environment. Step-by-step it explains Qt in an easy to access fashion, using simple examples throughout.
Key topics include:
- Installing the developer platform / SDK
- Explaining the basic Qt environment
- The extension of the Qt module
- Communication
- Sensors
- Simple examples for Qt for Symbian and much more
Using Qt, you can develop applications and user interfaces once, and deploy them across many desktop and embedded operating systems without rewriting the source code. This widely known and employed cross platform development tool is newly applied to the Symbian platform and will have a massive impact on Symbian phones for the next decade.
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08/24/2010 |
Wow! |
3,189 views |
Book Description
It’s in magazines and newspapers, it’s on television and radio, it’s on busses and billboards and pretty much everywhere you look (except for Apple stores, where it’s likely still sold out). The iPad is the hot new touchscreen tablet from Apple, representing the next generation of mobile computing.
Packed with dozens of new features, the iOS 3.2 SDK enables you to build sophisticated, desktop-quality apps for this exciting new platform. Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover.
Beginning iPad Development for iPhone Developers: Mastering the iPad SDK has all the answers, and you’ll find them presented with the same easy-to-follow style and thorough coverage you’ve come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps.
Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark show iPhone developers how to master all of the iPad-exclusive frameworks and features, which are explained, demonstrated in action, and put through their paces in this comprehensive programming guide. You’ll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store.
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08/24/2010 |
Wow! |
3,808 views |
Book Description
It seems as if everyone is writing applications for Apple’s iPhone and iPad, but how do they all do it? It’s best to learn Objective-C, the native language of both the iOSand Mac OS X, but where to begin? Right here, even if you’ve never programmed before!
Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone,or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you’ll learn to think in programming terms, how to use Objective-C to build program logic, and how towrite your own applications and apps.
With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective-C. Since the introduction of Apple’s iPhone, theauthors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store.
What you’ll learn
- The fundamentals of computer programming: how to understand variables,design data structures, and work with file systems
- The logic of object-oriented programming: how to use Classes, Objects, and Methods
- The flexibility of Apple’s developer tools: how to install Xcode and write programs in Objective-C
- The power of Cocoa and Cocoa touch: how to make Mac OS Xapplications or iOS apps that do cool stuff
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08/23/2010 |
Wow! |
5,857 views |
Book Description
This book is about the next generation of the Google Maps API. It will provide the reader with the skills and knowledge necessary to incorporate Google Maps v3 on web pages in both desktop and mobile browsers.
It also describes how to deal with common problems that most map developers encounter at some point, like performance and usability issues with having too many markers and possible solutions to that.
- Introduction to the Google Maps API v3
- Solutions to common problems most developers encounters (too many markers, common JavaScript pitfalls)
- Best practices using HTML/CSS/JavaScript and Google Maps
What you’ll learn
- Building reliable Google Maps web applications
- How to transfer from version 2 to version 3 of the API
- Best practices using HTML/CSS/JavaScript
- Dealing with large amounts of map markers
- How to look up addresses and coordinates using GeoCoding and reversed GeoCoding
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