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Object-Oriented Programming in C++, 4th Edition

Object Oriented Programming in C++, 4th Edition

Book Description

in ++ begins with the basic principles of the ++ language and systematically introduces increasingly advanced topics while illustrating the methodology. While the structure of this book is similar to that of the previous edition, each chapter reflects the latest ANSI ++ standard and the examples have been thoroughly revised to reflect current practices and standards.

Table of Contents
Introduction
A Note to Teachers

Chapter 1. The Big Picture
Chapter 2. C++ Programming Basics
Chapter 3. Loops and Decisions
Chapter 4. Structures
Chapter 5. Functions
Chapter 6. Objects and Classes
Chapter 7. Arrays and Strings
Chapter 8. Operator Overloading
Chapter 9. Inheritance
Chapter 10. Pointers
Chapter 11. Virtual Functions and Other Subtleties
Chapter 12. Streams and Files
Chapter 13. Multifile Programs Download Now »

Introduction to Design Patterns in C++ with Qt, 2nd Edition

Introduction to Design Patterns in C++ with Qt, 2nd Edition

Book Description

Master ++ “The Way” with Modern Design Patterns and Efficient Reuse

This fully updated, classroom-tested book teaches ++ “The Way,” emphasizing design patterns and efficient reuse. Readers will master both the ++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions.

Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded , and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner.

The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study.

  • Master C++ keywords, literals, identifiers, declarations, types, and type conversions.
  • Understand classes and objects, organize them, and describe their interrelationships.
  • Learn consistent style and naming rules.
  • Use lists, functions, and other essential techniques. Download Now »

Data Structures and Algorithm Analysis in Java, 3rd Edition

Data Structures and Algorithm Analysis in Java, 3rd Edition

Book Description

Data Structures and in is an “advanced ” book that fits between traditional CS2 and courses. In the old ACM Curriculum Guidelines, this course was known as CS7. This text is for readers who want to learn good and skills simultaneously so that they can develop such programs with the maximum amount of efficiency. Readers should have some knowledge of intermediate , including topics as object-based and recursion, and some background in discrete math.

As the speed and power of computers increases, so does the need for effective programming and algorithm analysis. By approaching these skills in tandem, Mark Allen Weiss teaches readers to develop well-constructed, maximally efficient programs in .

Weiss clearly explains topics from binary heaps to sorting to NP-completeness, and dedicates a full chapter to amortized analysis and advanced data structures and their implementation. Figures and examples illustrating successive stages of contribute to Weiss’ careful, rigorous and in-depth analysis of each type of algorithm. A logical organization of topics and full access to source code complement the text’s coverage.

From the Back Cover
Mark Allen Weiss provides a proven approach to algorithms and data structures using the exciting Java programming language as the implementation tool. With Java he highlights conceptual topics, focusing on ADTs and the analysis of algorithms for efficiency as well as performance Download Now »

Java Foundations: Introduction to Program Design and Data Structures, 2nd Edition

Java Foundations: Introduction to Program Design and Data Structures, 2nd Edition

Book Description

Inspired by the success of their best-selling introductory text, Software Solutions, authors Lewis, DePasquale, and Chase now release Foundations, Second Edition. This text is a comprehensive resource for instructors who want a two-or three-semester introduction to textbook that includes detail on data structures topics. Foundations introduces a Software Methodology early on and revisits it throughout to ensure students develop sound program skills from the beginning. Control structures are covered before writing classes, providing a solid foundation of fundamental concepts and sophisticated topics.

  • Presents objects in a gradual, natural manner. Concepts that overlap with procedural programming, such as methods and their invocation, are discussed in terms of an approach.
  • Loaded with fully implemented examples, intertwining small examples, and realistic larger examples that are easy to understand.
  • Offers complete chapter on Graphical User Interfaces that includes engaging graphical examples.
  • Exclusive coverage of software-testing and debugging effective practices.
  • Provides plenty of opportunity for practice with extensive end-of-chapter questions, exercises, and projects.

Table of Contents
Chapter 1. Introduction Download Now »

Starting Out with C++: Early Objects, 7th Edition

Starting Out with C++: Early Objects, 7th Edition

Book Description

Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both skills and the ++ language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs.

In Starting Out with ++: Early Objects, Gaddis covers objects and classes early after functions and before arrays and pointers. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. This text is intended for either a one-semester accelerated introductory course or a traditional two-semester sequence covering ++ programming.

Table of Contents
Chapter 1. Introduction to Computers and Programming
Chapter 2. Introduction to C++
Chapter 3. Expressions and Interactivity
Chapter 4. Making Decisions
Chapter 5. Looping
Chapter 6. Functions
Chapter 7. Introduction to Classes and Objects Download Now »

Data Structures and Algorithms in C++, 2nd Edition

Data Structures and Algorithms in C++, 2nd Edition

Book Description

An updated, innovative approach to data structures and

Written by an author team of experts in their fields, this authoritative guide demystifies even the most difficult mathematical concepts so that you can gain a clear understanding of data structures and in ++.

The unparalleled author team incorporates the design paradigm using ++ as the implementation language, while also providing intuition and of fundamental algorithms.

  • Offers a unique multimedia format for learning the fundamentals of data structures and algorithms
  • Allows you to visualize key analytic concepts, learn about the most recent insights in the field, and do data structure design
  • Provides clear approaches for developing programs
  • Features a clear, easy-to-understand writing style that breaks down even the most difficult mathematical concepts

Building on the success of the first edition, this new version offers you an innovative approach to fundamental data structures and algorithms.

Table of Contents
1. Basic C++ .
2. Design. Download Now »